
The next choice is for the "Floating Window View". The "T" in
this arrangement is a shared window between the textures, entities, filters
and the console. They are all adjustable, and movable. If you double click
on the title bar of one of the windows it will enlarge and fill the screen.
Doubling clicking again will return it to its adjusted size and position.
When you change the views, you have to close the Editor and restart it
for the changes to be used. I personally did not like the floating. All of
the screens start out on top of each other as shown in Figure 9.
The third button is for the "Quad View" In this view there is the
camera or 3D view in the top left. The other views show a 2D view of the
top, side, and front. This is the way that Unreal Editor is setup that I also
use. The size of the windows can only be adjusted by their relative sizes
to the other windows. In other words you change the size by dragging the
border between the four views to the left or right or up or down. Thus
you can make one window bigger, making the other three smaller, or two
windows wider or taller and the other two smaller. You basically move
the center intersection of the window borders to a different point around
on the screen, like a crosshair. The drawback to this arrangement is that
the computer has to update all four views simultaneously and in essence
draws the box from four different views at the same time. Your
performance may slow down.
The fourth and last button is for the "Reversed Split Window
View". It is simply the first view with the windows moved in a mirror
from left to right, or vice versa if you prefer. The console window
remains at the bottom.
![]() Figure 20 - File Buttons. |
![]() Figure 21 - Flipping Buttons. |
![]() Figure 22 - Rotate Buttons. |
![]() Figure 23 - 4th Group, Selection Buttons. |
![]() Figure 24 - 5th Group. |
![]() Figure 25 - 6th Group |
![]() Figure 26 - 7th Group. |
![]() Figure 27 - 8th Group. |
![]() Figure 28 - 9th Group. |
|
Figure 29 - 10th Group. |
Figure 30 - 11th Group. |
| Command | Keystrokes |
|---|---|
| AddTerrainRow | Shift + Control + A |
| AdvancedCurveEdit | Y |
| AssociateEntities | Shift + G |
| AutoCaulk | Alt + C |
| AutoEdgeTurn | Alt + F2 |
| BendMode | B |
| CameraAngleDown | Z |
| CameraAngleUp | A |
| CameraBack | Down |
| CameraDown | C |
| CameraForward | Up |
| CameraLeft | Left |
| CameraRight | Right |
| CameraStrafeLeft | Comma |
| CameraStrafeRight | Period |
| CameraUp | D |
| CapCurrentCurve | Shift + C |
| Center2DOnCamera | Alt + X |
| CenterView | End |
| ClipSelected | Return (Enter key) |
| CloneSelection | Space |
| ConnectSelection | W |
| Copy | Control + C |
| CSGMerge | Control + U |
| CubicClipZoomIn | Control + [ |
| CubicClipZoomOut | Control + ] |
| CycleCapTexturePatch | Shift + Control + N |
| CyclePatchCap | Shift + Control + P |
| CyclinderHeightDown | Alt + Comma [Perhaps they meant Cylinder?] |
| CyclinderHeightUp | Alt + Period |
| DecPatchColumn | Shift + Control + Subtract |
| DecPatchRow | Control + Subtract |
| DeleteSelection | Backspace |
| DisassociateEntities | Shift + Control + G |
| DownFloor | PageDown |
| DragEdges | E |
| DragVertices | V |
| DropVertices | Shift + Alt + Control + D |
| EnterPrefab | Alt + PageDown |
| EntityColor | K |
| EntityList | L |
| ExtrudeTerrainRow | Alt + O |
| FileOpen | Control + O |
| FileSave | Control + S |
| FitBrush | Shift + B |
| FitFace | Control + B |
| FlipClip | Control + Return |
| GetDistance | Alt + F1 |
| GridDown | [ |
| GridUp | ] |
| HideSelected | H |
| HideUnSelected | Alt + H |
| IncPatchColumn | Shift + Control + Plus |
| IncPatchRow | Control + Plus |
| InvertCurve | Control + I |
| InvertCurveTextureX | Shift + Control + I |
| InvertCurveTextureY | Shift + I |
| InvertSelection | I |
| LeavePrefab | Alt + PageUp |
| LightShiftDown | Alt + [ |
| LightShiftUp | Alt + ] |
| LinkSelected | Alt + K |
| LinkSelectionToggle | Shift + O |
| MakeDetail | Shift + Control + D |
| MakeDontSplitCoplanerGeo | ---no short cut specified--- |
| MakeNonColliding | Shift + Control + Minus |
| MakeSplitCoplanerGeo | ---no short cut specified--- |
| MakeStructural | Shift + Control + S |
| MakeWeaponClip | Shift + Control + W |
| MapInfo | M |
| MouseRotate | R |
| MoveSelectionDOWN | Subtract |
| MoveSelectionUP | Plus |
| NaturalizePatch | Control + N |
| NextLeakSpot | Shift + Control + K |
| NextView | Control + Tab |
| OverBrightShiftDown | Shift + [ |
| OverBrightShiftUp | Shift + ] |
| Paste | Control + V |
| Patch TAB | Shift + Tab |
| Patch TAB | Tab |
| PatchInspector | Shift + S |
| PatchMatrixTranspose | Shift + Control + M |
| Preferences | P |
| PrevLeakSpot | Shift + Control + L |
| Quit | ---no short cut specified--- |
| RedisperseCols | Shift + Control + E |
| RedisperseRows | Shift + E |
| RedisperseVertices | Shift + F |
| Redo | Control + Y |
| RefreshTextures | F5 |
| RemoveTerrainRow | Shift + Control + Q |
| SelectAllOfType | Shift + A |
| SelectAllOfTypeRecurse | Alt + A |
| SelectConnectedEntities | Alt + Control + E |
| SelectedAssociated | Control + X |
| SelectionKeyValue | Shift + Control + F |
| SelectNext | Shift + Period |
| SelectNudgeDown | Alt + Down |
| SelectNudgeLeft | Alt + Left |
| SelectNudgeRight | Alt + Right |
| SelectNudgeUp | Alt + Up |
| SelectPrev | Shift + Comma |
| SelectSnapPointsToGrid | Control + G |
| SetGrid1 | 1 |
| SetGrid16 | 5 |
| SetGrid2 | 2 |
| SetGrid256 | 8 |
| SetGrid32 | 6 |
| SetGrid4 | 3 |
| SetGrid512 | 9 |
| SetGrid64 | 7 |
| SetGrid8 | 4 |
| SetViewToEntity | F6 |
| ShowAllTextures | Control + A |
| ShowHidden | Shift + H |
| ShowTexturesInUse | U |
| SplaySelection | Alt + W |
| SplitPatch | Shift + Control + X |
| SplitSelected | Shift + Return |
| SurfaceInspector | S |
| TexDecrement | Shift + Subtract |
| TexIncrement | Shift + Plus |
| TexLayerCycle | Shift + L |
| TexLayerLightMap | ---no short cut specified--- |
| TexLayerMaterial | ---no short cut specified--- |
| TexRotateClock | Shift + PageDown |
| TexRotateCounter | Shift + PageUp |
| TexScaleLeft | Control + Left |
| TexScaleRight | Control + Right |
| TexShiftDown | Shift + Down |
| TexShiftLeft | Shift + Left |
| TexShiftRight | Shift + Right |
| TexShiftUp | Shift + Up |
| TextureFit | Control + F |
| TextureFitAll | Alt + Control + F |
| ThickenPatch | Shift + Control + T |
| ToggleCamera | Shift + Control + C |
| ToggleClipper | X |
| ToggleConsole | O |
| ToggleCrosshairs | Shift + X |
| ToggleCubicClip | Control + \ |
| ToggleFilterActionNodes | Alt + Control + 9 |
| ToggleFilterCaulk | Alt + 6 |
| ToggleFilterClip | Alt + 7 |
| ToggleFilterConnections | Alt + 8 |
| ToggleFilterCurves | Alt + R |
| ToggleFilterDecals | Alt + Control + D |
| ToggleFilterDecals | Alt + D |
| ToggleFilterDetail | Control + D |
| ToggleFilterEntities | Alt + 2 |
| ToggleFilterHintSkip | Control + H |
| ToggleFilterLights | Alt + 0 (zero, not letter O) |
| ToggleFilterMantle | Alt + Control + C |
| ToggleFilterMantle | Alt + Control + M |
| ToggleFilterModels | Control + M |
| ToggleFilterNames | Alt + Control + M |
| ToggleFilterNonColliding | Control + Minus |
| ToggleFilterPathNodes | Alt + 9 |
| ToggleFilterPortals | Control + P |
| ToggleFilterSky | Alt + Control + A |
| ToggleFilterStaticModels | Alt + Control + B |
| ToggleFilterStructural | Alt + Control + S |
| ToggleFilterTerrain | Alt + 3 |
| ToggleFilterTranslucent | Alt + 4 |
| ToggleFilterTriggers | Control + T |
| ToggleFilterWater | Alt + 5 |
| ToggleFilterWeaponClip | Control + W |
| ToggleFilterWorld | Alt + 1 |
| ToggleGrid | 0 (zero, not letter O) |
| ToggleLightMapLock | ---no short cut specified--- |
| ToggleLockPatchVertices | Control + Period |
| ToggleOutlineDraw | J |
| TogglePatchWireFrames | Shift + W |
| ToggleRealtime | Control + R |
| ToggleSnapToGrid | Alt + Control + G |
| ToggleTexMoveLock | Shift + T |
| ToggleTexRotateLock | Shift + R |
| ToggleTintDraw | Shift + J |
| ToggleTurnTerrainEdges | Control + ? |
| ToggleUnlockPatchVertices | Shift + Control + Period |
| ToggleView | Shift + Control + V |
| ToggleZ | Shift + Control + Z |
| TolerantWeld | Shift + J |
| Undo | Control + Z |
| UnSelectSelection | Escape |
| UpFloor | PageUp |
| VehicleGroup | Shift + V |
| VertEdit | G |
| Vertex Select Down | Control + Down |
| Vertex Select Up | Control + Up |
| ViewConsole | O |
| ViewEntityInfo | N |
| ViewFilters | F |
| ViewTextures | T |
| ZoomIn | Delete |
| ZoomOut | Insert |
| ZZoomIn | Control + Delete |
| ZZoomOut | Control + Insert |