Call Of Duty II - Radiant Editor Manual


by Barry Stephen Nieuport


Copyright 2007




Version 1.03 - 02/11/2007




Updated as of 21 June 2007









II. Editor Fundamentals - The Functions, Commands and Procedures(cont.)

D. Creating and Inserting Objects in the Editor. (cont).

9. PROJECT FIVE: Adding A House.

d. The Upstairs.

STEP ONE: Select The Surface Of Floor. Press <Escape> to make sure that all brushes are deselected. Press <Control> + <Shift> + {Left Click} on the floor in the upper story of the house. Do not forget the small pieces at each side of the floor, the front and rear of the house.

STEP TWO: Select The Texture Of Floor. In the main menu at the top of the screen, press [Textures]->[Usage]->[floor] and choose the texture you want for the floor. My choice was "dawnvill2_wood_floor01". Press {Left Click} on the texture and it will be applied to the selected surfaces.

STEP THREE: Select The Surface Of Walls. Press <Escape> to make sure that all brushes are deselected. Press <Control> + <Shift> + {Left Click} on the walls at each end in the upper story of the house.

STEP FOUR: Select The Texture Of Walls. In the main menu at the top of the screen, press [Textures]->[Usage]->[interior wall] and choose the texture you want for the walls. My choice was "mtl_caen_int_wallpaper_02". After all it matched the decor of the downstairs, and we had extra wallpaper left over anyway. Press {Left Click} on the texture and it will be applied to the selected surfaces.

That was the hard part wasn't it?

Figure 282 - Upstairs Textured.






This Home Page was created with Notepad
by Barry Stephen Nieuport
on 04 February 2007
Revised On Thursday, 21 June 2007 21:05 EST
Copyright © 2007
Barry Stephen Nieuport
barrynieuport@hotmail.com