Call Of Duty II - Radiant Editor Manual
by Barry Stephen Nieuport
Copyright 2007
Version 1.03 - 02/11/2007
Updated as of 21 June 2007
II. Editor Fundamentals - The Functions, Commands and Procedures(cont.)
D. Creating and Inserting Objects in the Editor. (cont).
9. PROJECT FIVE: Adding A House.
d. The Upstairs.
STEP ONE: Select The Surface Of Floor. Press <Escape> to make sure that all
brushes are deselected. Press <Control> + <Shift> + {Left Click} on the floor in
the upper story of the house. Do not forget the small pieces at each side of the
floor, the front and rear of the house.
STEP TWO: Select The Texture Of Floor. In the main menu at the top of the
screen, press [Textures]->[Usage]->[floor] and choose the texture you want for
the floor. My choice was "dawnvill2_wood_floor01". Press {Left Click} on the
texture and it will be applied to the selected surfaces.
STEP THREE: Select The Surface Of Walls. Press <Escape> to make sure that
all brushes are deselected. Press <Control> + <Shift> + {Left Click} on the
walls at each end in the upper story of the house.
STEP FOUR: Select The Texture Of Walls. In the main menu at the top of the
screen, press [Textures]->[Usage]->[interior wall] and choose the texture you
want for the walls. My choice was "mtl_caen_int_wallpaper_02". After all it
matched the decor of the downstairs, and we had extra wallpaper left over
anyway. Press {Left Click} on the texture and it will be applied to the selected
surfaces.
That was the hard part wasn't it?
Figure 282 - Upstairs Textured.
This Home Page was created with Notepad
by Barry Stephen Nieuport
on 04 February 2007
Revised On Thursday, 21 June 2007 21:05 EST
Copyright © 2007
Barry Stephen Nieuport
barrynieuport@hotmail.com